Two technologies are unlocked each Age, depending on which African Alliance (Politician) you choose. With this expansion comes a brand new gameplay feature and resource: Influence! Influence is spent primarily at the Palace on Native Warriors, Mercenaries, and unlockable units from Age-Ups.
Receive a free Mountain Monastery builder with every age-up.Can construct Mountain Monasteries, which gather Coin & Influence when built atop mines.Can train mercenaries & allied native units with the new Influence resource.Ethiopia and its King of kings defied not just its African neighbors but also European imperialism attempts rendering it as one of the few African regions that eluded the talons of European imperialism. A high ground badly needed against hostile attempts to take the empire down. Placed on the “Roof of Africa”, Ethiopia was able to assert its influence over the surrounding lowlands, thriving in the safety of its mountains. And as always, the best place to do that is over on our official channels: As always, we want to hear how all these things change the game (both literally and figuratively). With so many changes to the game, we won’t be surprised if you have a lot to talk about as you share your experience. Fixed an issue that caused small sections of upgraded Aztec walls to not be displayed.Fixed an issue where the game could possibly soft-lock during startup if a user’s key profile contained invalid hotkey mappings.A wealth of improvements for attack-move behavior.
Fix for mortars not attacking targets when ordered to attack-move along with other units.Even more crash fixes and stability improvements!.In addition, experience 3 all-new Historical Battles, 15 new African maps, 5 new Indigenous African Civilizations to Ally with, and play your way through several new Achievements!Īside from the new civilizations, here’s a quick look at some of the other changes coming your way in today’s build:
On top of all the new changes, features, and improvements coming with today’s build, The African Royals introduces two brand-new civilizations and their magnificent kingdoms: the Ethiopians and the Hausa of Africa! Gain new Alliances with every Age and use your Influence to hire units and research technologies. Hail, explorers! WELCOME to an exciting day for Age of Empires and, in particular, Age of Empires III: Definitive Edition! That’s because today, we’re releasing a new contender to join the fight for DE supremacy: THE AFRICAN ROYALS! eg, you have a Cree TP and then send the card, get 5 Trackers, then go off and build an Iroquois TP and you immediately receive another shipment (of 6 Tomahawks). Perhaps the most interesting feature of this card, is that you can send it before building a TP and you still get a shipment of Natives. Does anyone have the figures for all the tribes for all maps? Does it depend on which map? I will be able to try them all out eventually and add them too the list, i just figured that if anyone knew already then that would be fluffy. So, the Native American Treaties card will send you:Ħ Iroquois Tomahawks (6*100 = 600 resources) and/or The map is British Colombia (a Custom Map) with 2 Cree and 2 Iroquois Settlements, played with a level 13 French civ in the Colonial age.ġ TP at an Iroquois Settlement yields 6 Tomahawks and 0 MantletsĢ TP at two Iroquois Settlements yields 6 Tomahawks and 0 Mantletsġ TP at a Cree Settlement yields 5 Trackers and 0 Cree Cdbġ TP at an Iroquois Settlement and 2 Cree yields 6 Tomahawks, 0 Mantlet, 5 Cree Trackers and 0 Cree Cdb.ġ TP at an Iroquois Settlement, with 8 Tomahawks already built (max cap) yields 6 Tomahawks and 0 Mantletsġ TP at a Cree Settlement, with 13 Cree Trackers already built (max cap) yields 5 Trackers and 0 Cree Cdb.Īs such it can be inferred that there is a specific number of units that are sent for each native tribe, regardless of how many TPs you have of that tribe, regardless of how many units are already fielded, regardless of population etc.
To test the effectiveness of this card, and thus how to maximise its usefulness, i started a game against a sandbox AI and tried the following things.
This is a continuance from the French Selfeeding Native Rush thread, where i questioned the timing and usefulness of the Native American Treaties card.Īs you are well aware, this card delivers "a Shipment of Native Warriors from each different allied tribe."